#include <dominion.h>

int testHandCards(struct gameState *state)
{
	int temp1 = 0;
	int temp2 = 0;
	int i = 0;

	for(i = 0; i < state->handCount[whoseTurn(state)])
	{	
		temp1 = HandCard(i, state);
		temp2 = state->handCount[whoseTurn(state)];
	
		if(temp1 != temp2){
			printf("The card numbers did not match up.\n");
			return 1;
		}
	}
	return 0;
}

